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/ PC World Multimedia Live! 1997 June / Multimedia Live (PC World)(June 1997 - Volume 2.12).ISO / titles / demospin / meat / install / ein.dat / txt / abom.txt next >
Text File  |  1997-03-19  |  6KB  |  210 lines

  1. //*****************************************************************************
  2. //    PROJECT:    Meat Puppet
  3. //    MODULE:        abom.txt
  4. //    AUTHOR:        Max Reason
  5. //    (C) 1996 Kronos Digital Entertainment
  6. //*****************************************************************************
  7.  
  8. INIT                        1
  9. MY_FOV                        2.000
  10. MY_HEIGHT                    2.750
  11. RUN_SPEED                    0.250
  12. BURN_SPEED                    0.250
  13. FLEE_SPEED                    0.150
  14. WALK_SPEED                    0.100
  15. IDLE_SPEED                    0.000
  16. PURSUE_SPEED                0.100
  17. TAKEHIT_SPEED                0.000
  18. KNOCKDOWN_SPEED                0.500
  19. MAX_JUMP_DISTANCE            2.100
  20. MAX_JUMP_UP_HEIGHT            6.100
  21. MAX_JUMP_DOWN_HEIGHT        9.100
  22. NORMAL_FOOTPRINT_WIDTH        1.500
  23. BLOWUP_FOOTPRINT_WIDTH        1.750
  24. BURNUP_FOOTPRINT_WIDTH        1.750
  25. BOUNCE_HORIZONTAL            0.150
  26. BOUNCE_VERTICAL                10.000
  27. BOUNCE_GRAVITY                9.800
  28. BOUNCE_RATE                    10.000
  29. FLEE_CHANCE                    0.050
  30. IDLE_CHANCE                    0.010
  31. WALK_CHANCE                    0.200
  32. COLLIDE_DISTANCE_SQUARED    1.500
  33. ATTACK_DISTANCE_SQUARED        2.500
  34. PUSH_DISTANCE_SQUARED        3.000
  35. CLOSE_DISTANCE_SQUARED        25.000
  36. FLEE_DISTANCE_SQUARED        36.000
  37. SHOOT_DISTANCE_SQUARED        81.000
  38. SAFE_DISTANCE_SQUARED        64.000
  39. SEE_DISTANCE_SQUARED        225.000
  40. MIN_IDLE_STATE                0
  41. MAX_IDLE_STATE                0
  42. PROJECTILE_PHASE            7
  43. HOLD_STRIKE_PHASE            4
  44. HOLD_STRIKE_FRAMES            0
  45. REMOVE_FRAMES_MIN            100
  46. REMOVE_FRAMES_MAX            200
  47. VANISH_FRAMES                6
  48. EAT_FRAMES_MIN                50
  49. EAT_FRAMES_MAX                200
  50. I_ATTACK                    TRUE
  51. I_ATTACKDEAD                FALSE
  52. I_ATTACKMEAT                FALSE
  53. I_BLEED                        TRUE
  54. I_BOUNCE                    TRUE
  55. I_BURN                        TRUE
  56. I_CANSEE                    TRUE
  57. I_CATCH                        TRUE
  58. I_COLLAPSE                    TRUE
  59. I_DAMAGE                    FALSE
  60. I_EAT                        TRUE
  61. I_EXPLODE                    FALSE
  62. I_FALLBACKWARD                FALSE
  63. I_FALLFORWARD                FALSE
  64. I_FETCH                        TRUE
  65. I_FLAME                        FALSE
  66. I_FLEE                        TRUE
  67. I_FOLLOW                    FALSE
  68. I_GATHER                    FALSE
  69. I_HUMANOID                    TRUE
  70. I_IDLE                        TRUE
  71. I_JUMP                        TRUE
  72. I_KNOCKDOWN                    FALSE
  73. I_PATROL                    FALSE
  74. I_PAUSE                        TRUE
  75. I_PICKUP                    TRUE
  76. I_PROJECT                    FALSE
  77. I_PURSUE                    TRUE
  78. I_REPORT                    FALSE
  79. I_RETREAT                    TRUE
  80. I_SCATTER                    TRUE
  81. I_SHOOT                        FALSE
  82. I_SPLIT                        FALSE
  83. I_TAKEGAS                    FALSE
  84. I_THREATEN                    FALSE
  85. I_THROW                        TRUE
  86. I_VANISH                    FALSE
  87. I_WAIT                        TRUE
  88. I_WALK                        TRUE
  89. PUNCH_POINTS                5
  90. ATTACK_POINTS                5
  91. WADHIT_POINTS                5
  92. GUNSHOT_POINTS                25
  93. DARTHIT_POINTS                30
  94. CHEMICAL_POINTS                50
  95. FLAMEHIT_POINTS                50
  96. EXPLOSION_POINTS            50
  97. MISSILEHIT_POINTS            35
  98. MISCELLANEOUS_POINTS        10
  99. TERMINAL_POINTS                100
  100. DAMAGED_POINTS                75
  101. IGNORE_POINTS                0
  102. me                            abom
  103. generic                        *
  104. blood                        blood
  105. pickup                        torso
  106. throwit                        crpflr
  107. projectile                    crpflr crpflr
  108. followers                    tod crusader
  109. split                        abom
  110. show_ash                    ash
  111. show_attack                    slash
  112. show_backoff                walk
  113. show_bounce                    lnd
  114. show_burn                    burn
  115. show_catch                    idl run pck
  116. show_chopping                rip
  117. show_damage                    pd
  118. show_die                    blw die
  119. show_drop                    lnd
  120. show_eat                    eat
  121. show_fetch                    walk
  122. show_flee                    run
  123. show_gather                    walk
  124. show_hurt                    pd
  125. show_idle                    idl
  126. show_jump                    lnd
  127. show_knockback                pd
  128. show_knockforward            pd
  129. show_patrol                    walk
  130. show_pickup                    pck
  131. show_pursue                    walk
  132. show_push                    walk
  133. show_pushbutton                pck
  134. show_shoot                    thrw
  135. show_takegas                idl
  136. show_takehit                pd
  137. show_threaten                walk
  138. show_throw                    thrw
  139. show_upback                    pd
  140. show_upforward                pd
  141. show_walk                    walk
  142. play_ash                    !needles1
  143. play_attack                    =needles1 =abo1179b
  144. play_backoff                =sonar
  145. play_bounce                    =button2 =splat =plop
  146. play_burn                    !burp !fire =abo1188b =fire =fire =abo1188b =fire =fire =abo1188b =fire =fire
  147. play_catch                    =plop =abo1185
  148. play_chopping                !plop !spit !splat !squirt
  149. play_crude                    ?abo1183
  150. play_damage                    !splat
  151. play_die                    !abo1188a
  152. play_drop                    =abo1185 =phip1
  153. play_eat                    =squirt =squirt =spit
  154. play_fetch                    ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187
  155. play_flee                    =abo1185
  156. play_gather                    shatter
  157. play_hurt                    ?abo1186a ?abo1185 ?abo1188b ?abo1188a
  158. play_idle                    ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187
  159. play_jump                    =button2
  160. play_mutter                    ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187
  161. play_patrol                    shatter
  162. play_pickup                    =floorset
  163. play_pursue                    !abo1180 !abo1183 !abo1181 !abo1183 !abo1182 !abo1183 =abo1186a =abo1186b
  164. play_push                    =push
  165. play_pushbutton                =computr1 =computr2 =computr3
  166. play_refuse                    shatter
  167. play_seeher                    !abo1180 !abo1181 !abo1182 !abo1183
  168. play_shoot                    !needles2 !blast1
  169. play_takegas                =cor1292 =cor1292
  170. play_takehit                !abo1188b !abo1186a !abo1185 !abo1188a !abo1188b !abo1188a
  171. play_takeknockdown            !abo1188b =abo1188b =abo1188a =abo1188b
  172. play_threaten                abo1183
  173. play_throw                    =needles1
  174. play_vanish                    !suction
  175. play_walk                    ?abo1184a ?abo1184b ?abo1179b ?abo1181 ?abo1187
  176. PLAY_ASH                    1.00  0  z        0.00  0  z
  177. PLAY_ATTACK                    0.00  0  0        1.00  0  0
  178. PLAY_BACKOFF                1.00  0  z        0.10  0  z
  179. PLAY_BOUNCE                    1.00  0  0        1.00  1  z
  180. PLAY_BURN                    1.00  0  0        1.00  1  z
  181. PLAY_CATCH                    1.00  0  0        1.00  1  z
  182. PLAY_CHOPPING                1.00  0  z        0.10  0  z
  183. PLAY_CRUDE                    1.00  0  z        0.10  0  z
  184. PLAY_DAMAGE                    1.00  0  z        0.00  0  z
  185. PLAY_DIE                    1.00  0  z        0.00  0  z
  186. PLAY_DROP                    1.00  0  z        1.00  1  z
  187. PLAY_EAT                    1.00  0  0        1.00  1  z
  188. PLAY_FETCH                    1.00  0  z        0.10  0  z
  189. PLAY_FLEE                    1.00  0  z        0.50  1  z
  190. PLAY_GATHER                    1.00  0  z        0.10  0  z
  191. PLAY_HURT                    1.00  0  z        0.10  0  z
  192. PLAY_IDLE                    0.00  0  z        0.20  0  z
  193. PLAY_JUMP                    0.00  0  z        0.00  0  z
  194. PLAY_MUTTER                    1.00  0  z        0.20  0  z
  195. PLAY_PATROL                    1.00  0  z        0.10  0  z
  196. PLAY_PICKUP                    1.00  0  z        0.10  0  z
  197. PLAY_PURSUE                    1.00  0  5        0.20  4  z
  198. PLAY_PUSH                    1.00  0  z        0.20  0  z
  199. PLAY_PUSHBUTTON                1.00  0  z        0.10  0  z
  200. PLAY_REFUSE                    1.00  0  z        0.10  0  z
  201. PLAY_SEEHER                    1.00  0  z        0.10  0  z
  202. PLAY_SHOOT                    1.00  0  z        0.10  0  z
  203. PLAY_TAKEGAS                1.00  0  z        0.25  0  z
  204. PLAY_TAKEHIT                1.00  0  0        0.25  1  z
  205. PLAY_TAKEKNOCKDOWN            1.00  0  0        0.25  1  z
  206. PLAY_THREATEN                1.00  0  z        0.10  0  z
  207. PLAY_THROW                    1.00  0  z        0.10  0  z
  208. PLAY_VANISH                    1.00  0  z        0.00  0  z
  209. PLAY_WALK                    1.00  0  z        0.10  0  z
  210.